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LOOG Liisa

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30 May 2023
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slendr: a framework for spatio-temporal population genomic simulations on geographic landscapes

A new powerful tool to easily encode the geo-spatial dimension in population genetics simulations

Recommended by based on reviews by Liisa Loog and 2 anonymous reviewers

Models explaining the evolutionary processes operating in living beings are often impossible to test in the real world. This is mainly because of the long time (i.e., the number of generations) which is necessary for evolution to unfold. In addition, any such experiment would require a large number of individuals and, more importantly, many replicates to account for the inherent variance of the evolutionary processes under investigation. Only organisms with fast generation times and favourable rearing conditions can be used to explicitly test for specific evolutionary hypotheses.

Computer simulations have filled this gap, revolutionising experimental testing in evolutionary biology by integrating genetic models into complex population dynamics, which can be run for (potentially) any length of time. Without going into an extensive description of the many available approaches for population genetics simulations (an exhaustive review can be found in Hoban et al 2012), three main aspects are, in my opinion, important for categorising and choosing one simulation approach over another. The first concerns the basic distinction between coalescent-based and individual-based simulators: the former being an efficient approach, which simulates back in time the coalescence events of a sample of homologous DNA fragments, while the latter is a more computationally intensive approach where all of the individuals (and their underlying genetic/genomic features) in the population are simulated forward-in-time, generation after generation. The second aspect concerns the simulation of natural selection. Although natural selection can be integrated into backward-in-time simulations, it is more realistically implemented as individual-based fitness in forward-in-time simulators. The third point, which has been often overlooked in evolutionary simulations, is about the possibility to design a simulation scenario where individuals and populations can exploit a physical (geographical) space.

Amongst the coalescent-based simulators, SPLATCHE (Currat et al 2004), and its derivatives, is one of the few simulation tools deploying the coalescence process in sub-demes which are all connected by migration, thus getting as close as possible to a spatially-explicit population. On the other hand, individual-based simulators, whose development followed the increasing power of computational machines, offer a great opportunity to include spatio-temporal dynamics within a genomic simulation model. One of the most realistic and efficient individual-based forward-in-time simulators available is SLiM (Haller and Messer 2017), which allows users to implement simulations in arbitrarily complex spaces. Here, the more challenging part is encoding the spatially-explicit scenarios using the SLiM-specific EIDOS language. 

The new R package slendr (Petr et al 2022) offers a practical solution to this issue. By wrapping different tools into a well-known scripting language, slendr allows the design of spatiotemporal simulation scenarios which can be directly executed in the individual-based SLiM simulator, and the output stored with modern tree-sequence analysis tools (tskit; Kellerer et al 2018). Alternatively, simulations of non-spatial models can be run using a coalescent-based algorithm (msprime; Baumdicker et al 2022). The main advantage of slendr is that the whole simulative experiment can be performed entirely in the R environment, taking advantage of the many libraries available for geospatial and genomic data analysis, statistics, and visualisation. The open-source nature of this package, whose main aim is to make complex population genomics modelling more accessible, and the vibrant community of SLiM and tskit users will very likely make slendr widely used amongst the molecular ecology and evolutionary biology communities. 

Slendr handles real Earth cartographic data where users can design realistic demographic processes which characterise natural populations (i.e., expansions, displacement of large populations, interactions among populations, migrations, population splits, etc.) by changing spatial population boundaries across time and space. All in all, slendr is a very flexible and scalable framework to test the accuracy of spatial models, hypotheses about demography and selection, and interactions between organisms across space and time. 

REFERENCES

Baumdicker, F., Bisschop, G., Goldstein, D., Gower, G., Ragsdale, A. P., Tsambos, G., ... & Kelleher, J. (2022). Efficient ancestry and mutation simulation with msprime 1.0. Genetics, 220(3), iyab229. https://doi.org/10.1093/genetics/iyab229

Currat, M., Ray, N., & Excoffier, L. (2004). SPLATCHE: a program to simulate genetic diversity taking into account environmental heterogeneity. Molecular Ecology Notes, 4(1), 139-142. https://doi.org/10.1046/j.1471-8286.2003.00582.x

Haller, B. C., & Messer, P. W. (2017). SLiM 2: flexible, interactive forward genetic simulations. Molecular biology and evolution, 34(1), 230-240. https://doi.org/10.1093/molbev/msw211

Hoban, S., Bertorelle, G., & Gaggiotti, O. E. (2012). Computer simulations: tools for population and evolutionary genetics. Nature Reviews Genetics, 13(2), 110-122. https://doi.org/10.1038/nrg3130

Kelleher, J., Thornton, K. R., Ashander, J., & Ralph, P. L. (2018). Efficient pedigree recording for fast population genetics simulation. PLoS computational biology, 14(11), e1006581. https://doi.org/10.1371/journal.pcbi.1006581

Petr, M., Haller, B. C., Ralph, P. L., & Racimo, F. (2023). slendr: a framework for spatio-temporal population genomic simulations on geographic landscapes. bioRxiv, 2022.03.20.485041, ver. 5 peer-reviewed and recommended by Peer Community in Evolutionary Biology. https://doi.org/10.1101/2022.03.20.485041

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LOOG Liisa

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